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AbstractImage --+ | Texture --+ | AbstractImageSequence --+ | | | TextureSequence --+ | | | UniformTextureSequence --+ | Texture3D
A texture with more than one image slice.
Use create_for_images or create_for_image_grid classmethod to construct.
create_for_images(cls, images, internalformat=6408) | |
create_for_image_grid(cls, grid, internalformat=6408) | |
__len__(self) | |
AbstractImage |
__getitem__(self,
index)
Retrieve a (list of) image.
|
__setitem__(self,
index,
value)
Replace one or more images in the sequence.
|
|
Iterator |
__iter__(self)
Iterate over the images in sequence.
|
__del__(self) (Inherited from pyglet.image.Texture) | |
__init__(self, width, height, target, id) (Inherited from pyglet.image.Texture) | |
__repr__(self) (Inherited from pyglet.image.AbstractImage) | |
blit(self,
x,
y,
z=0,
width=None,
height=None)
Draw this image to the active framebuffers.
(Inherited from pyglet.image.Texture)
|
|
blit_into(self,
source,
x,
y,
z)
Draw
(Inherited from pyglet.image.Texture)
source on this image. |
|
blit_to_texture(self,
target,
level,
x,
y,
z=0)
Draw this image on the currently bound texture at
(Inherited from pyglet.image.AbstractImage)
target . |
|
Texture |
create(cls,
width,
height,
internalformat=6408,
rectangle=False,
force_rectangle=False)
Create an empty Texture.
(Inherited from pyglet.image.Texture)
|
Texture |
create_for_size(cls,
target,
min_width,
min_height,
internalformat=None)
Create a Texture with dimensions at least min_width, min_height.
(Inherited from pyglet.image.Texture)
|
delete(self)
Delete the texture from video memory.
(Inherited from pyglet.image.Texture)
|
|
Animation |
get_animation(self,
period,
loop=True)
Create an animation over this image sequence for the given constant
framerate.
(Inherited from pyglet.image.AbstractImageSequence)
|
ImageData |
get_image_data(self,
z=0)
Get the image data of this texture.
(Inherited from pyglet.image.Texture)
|
Texture |
get_mipmapped_texture(self)
Retrieve a Texture instance with all mipmap levels filled in.
(Inherited from pyglet.image.AbstractImage)
|
AbstractImage |
get_region(self,
x,
y,
width,
height)
Retrieve a rectangular region of this image.
(Inherited from pyglet.image.Texture)
|
Texture |
get_texture(self,
rectangle=False,
force_rectangle=False)
A Texture view of this image.
(Inherited from pyglet.image.Texture)
|
TextureSequence |
get_texture_sequence(self)
Get a TextureSequence.
(Inherited from pyglet.image.TextureSequence)
|
TextureRegion |
get_transform(self,
flip_x=False,
flip_y=False,
rotate=0)
Create a copy of this image applying a simple transformation.
(Inherited from pyglet.image.Texture)
|
save(self,
filename=None,
file=None,
encoder=None)
Save this image to a file.
(Inherited from pyglet.image.AbstractImage)
|
ImageData |
image_data
An ImageData view of this texture.
(Inherited from pyglet.image.Texture)
|
Texture |
mipmapped_texture
A Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
|
Texture |
texture
Get a Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
|
TextureSequence |
texture_sequence
Access this image sequence as a texture sequence.
(Inherited from pyglet.image.AbstractImageSequence)
|
int |
anchor_x = 0
X coordinate of anchor, relative to left edge of image data
(Inherited from pyglet.image.AbstractImage)
|
int |
anchor_y = 0
Y coordinate of anchor, relative to bottom edge of image data
(Inherited from pyglet.image.AbstractImage)
|
int |
height
Height of image
(Inherited from pyglet.image.AbstractImage)
|
int |
level = 0
The mipmap level of this texture.
(Inherited from pyglet.image.Texture)
|
class (subclass of TextureRegion) |
region_class
Class to use when constructing regions of this texture.
(Inherited from pyglet.image.Texture)
|
int |
target
The GL texture target (e.g., GL_TEXTURE_2D).
(Inherited from pyglet.image.Texture)
|
tuple |
tex_coords =
12-tuple of float, named (u1, v1, r1, u2, v2, r2, ...).
(Inherited from pyglet.image.Texture)
|
int |
width
Width of image
(Inherited from pyglet.image.AbstractImage)
|
int |
item_width = 0
Width of each texture in the sequence.
|
int |
item_height = 0
Height of each texture in the sequence.
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items =
|
|
images = 1
(Inherited from pyglet.image.Texture)
|
|
tex_coords_order =
(Inherited from pyglet.image.Texture)
|
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x = 0
(Inherited from pyglet.image.Texture)
|
|
y = 0
(Inherited from pyglet.image.Texture)
|
|
z = 0
(Inherited from pyglet.image.Texture)
|
Since: pyglet 1.1
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Generated by Epydoc 3.0beta1 on Thu Dec 31 17:58:19 2009 | http://epydoc.sourceforge.net |